OpenShot Audio Library | OpenShotAudio  0.3.3
juce_AsyncUpdater.h
1 /*
2  ==============================================================================
3 
4  This file is part of the JUCE library.
5  Copyright (c) 2017 - ROLI Ltd.
6 
7  JUCE is an open source library subject to commercial or open-source
8  licensing.
9 
10  The code included in this file is provided under the terms of the ISC license
11  http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12  To use, copy, modify, and/or distribute this software for any purpose with or
13  without fee is hereby granted provided that the above copyright notice and
14  this permission notice appear in all copies.
15 
16  JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17  EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18  DISCLAIMED.
19 
20  ==============================================================================
21 */
22 
23 namespace juce
24 {
25 
26 //==============================================================================
38 class JUCE_API AsyncUpdater
39 {
40 public:
41  //==============================================================================
43  AsyncUpdater();
44 
48  virtual ~AsyncUpdater();
49 
50  //==============================================================================
65  void triggerAsyncUpdate();
66 
76  void cancelPendingUpdate() noexcept;
77 
88  void handleUpdateNowIfNeeded();
89 
91  bool isUpdatePending() const noexcept;
92 
93  //==============================================================================
99  virtual void handleAsyncUpdate() = 0;
100 
101 private:
102  //==============================================================================
103  class AsyncUpdaterMessage;
104  friend class ReferenceCountedObjectPtr<AsyncUpdaterMessage>;
106 
107  JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AsyncUpdater)
108 };
109 
110 } // namespace juce
virtual void handleAsyncUpdate()=0