Details
BONOBO_EXPLICIT_TRANSLATION_DOMAIN
# define BONOBO_EXPLICIT_TRANSLATION_DOMAIN GNOME_EXPLICIT_TRANSLATION_DOMAIN |
gnome_i18n_get_language_list ()
const GList* gnome_i18n_get_language_list (const gchar *category_name); |
This computes a list of language strings. It searches in the
standard environment variables to find the list, which is sorted
in order from most desirable to least desirable. The `C' locale
is appended to the list if it does not already appear (other routines depend on this behaviour).
If category_name is NULL, then LC_ALL is assumed.
gnome_i18n_push_c_numeric_locale ()
void gnome_i18n_push_c_numeric_locale
(void); |
Saves the current LC_NUMERIC locale and sets it to "C"
This way you can safely read write flaoting point numbers all in the
same format. You should make sure that code between
gnome_i18n_push_c_numeric_locale and gnome_i18n_pop_c_numeric_locale
doesn't do any setlocale calls or locale may end up in a strange setting.
Also make sure to always pop the c numeric locale after you've pushed it.
The calls can be nested.
gnome_i18n_pop_c_numeric_locale ()
void gnome_i18n_pop_c_numeric_locale (void); |
Restores the LC_NUMERIC locale to what it was
before the matching gnome_i18n_pop_c_numeric_locale. If these calls
were nested, then this is a no-op until we get to the most outermost
layer. Code in between these should not do any setlocale calls
to change the LC_NUMERIC locale or things may come out very strange.