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cheese Reference Manual | ![]() |
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Top | Description |
void added (CheeseCameraDeviceMonitor *camera, const char *id, const char *device_file, const char *product_name, int api_version); void removed (CheeseCameraDeviceMonitor *camera, const char *id); CheeseCameraDeviceMonitor * cheese_camera_device_monitor_new (void); void cheese_camera_device_monitor_coldplug (CheeseCameraDeviceMonitor *monitor);
void added (CheeseCameraDeviceMonitor *camera, const char *id, const char *device_file, const char *product_name, int api_version);
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CheeseCameraDeviceMonitor * cheese_camera_device_monitor_new (void);
Returns a new CheeseCameraDeviceMonitor object.
Returns : |
a new CheeseCameraDeviceMonitor object. |
void cheese_camera_device_monitor_coldplug (CheeseCameraDeviceMonitor *monitor);
Will actively look for plugged in cameras and emit ::added for those new cameras. This is only required when your program starts, so as to connect to those signals before they are emitted.
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a CheeseCameraDeviceMonitor object. |