Clone() | CartesianCoordinateSystem.SystemBaseVectors | |
GetArbitrarySystemBaseForOneZVector(Vector3D zVector) | CartesianCoordinateSystem.SystemBaseVectors | static |
GetCartesianAngles(out double cartesianAlpha, out double cartesianBeta) | CartesianCoordinateSystem.SystemBaseVectors | |
GetDirectionAngles(out double directionAlpha, out double directionBeta, out double directionGamma) | CartesianCoordinateSystem.SystemBaseVectors | |
GetEulerAngles() | CartesianCoordinateSystem.SystemBaseVectors | |
GetEulerAngles(out double psi, out double theta, out double phi) | CartesianCoordinateSystem.SystemBaseVectors | |
GetInverseRotationMatrix() | CartesianCoordinateSystem.SystemBaseVectors | |
GetInverseRotationMatrixFromEulerAngles(double eulerPsi, double eulerTheta, double eulerPhi) | CartesianCoordinateSystem.SystemBaseVectors | static |
GetInverseRotationMatrixFromEulerAngles(EulerAnglesSet eulerAngles) | CartesianCoordinateSystem.SystemBaseVectors | static |
GetOrientation(OrientationDefinitionType type) | CartesianCoordinateSystem.SystemBaseVectors | |
GetOrientation(OrientationDefinitionType type, double zeta, bool cartesianAnglesApplicationBeforeZetaRotation) | CartesianCoordinateSystem.SystemBaseVectors | |
GetOrientationByAxisRotationSequence() | CartesianCoordinateSystem.SystemBaseVectors | |
GetOrientationByCartesianAngles(double zeta, bool cartesianAnglesApplicationBeforeZetaRotation) | CartesianCoordinateSystem.SystemBaseVectors | |
GetOrientationByCartesianAngles() | CartesianCoordinateSystem.SystemBaseVectors | |
GetOrientationByDirectionAngles(double zeta, bool cartesianAnglesApplicationBeforeZetaRotation) | CartesianCoordinateSystem.SystemBaseVectors | |
GetOrientationByDirectionAngles() | CartesianCoordinateSystem.SystemBaseVectors | |
GetOrientationByEulerAngles() | CartesianCoordinateSystem.SystemBaseVectors | |
GetOrientationBySphereAngles(double zeta, bool cartesianAnglesApplicationBeforeZetaRotation) | CartesianCoordinateSystem.SystemBaseVectors | |
GetOrientationBySphereAngles() | CartesianCoordinateSystem.SystemBaseVectors | |
GetRotationMatrix() | CartesianCoordinateSystem.SystemBaseVectors | |
GetRotationMatrixFromEulerAngles(double eulerPsi, double eulerTheta, double eulerPhi) | CartesianCoordinateSystem.SystemBaseVectors | static |
GetRotationMatrixFromEulerAngles(EulerAnglesSet eulerAngles) | CartesianCoordinateSystem.SystemBaseVectors | static |
GetSphereAngles(out double spherePhi, out double sphereTheta) | CartesianCoordinateSystem.SystemBaseVectors | |
operator!=(SystemBaseVectors bv1, SystemBaseVectors bv2) | CartesianCoordinateSystem.SystemBaseVectors | static |
operator==(SystemBaseVectors bv1, SystemBaseVectors bv2) | CartesianCoordinateSystem.SystemBaseVectors | static |
SystemBaseVectors() | CartesianCoordinateSystem.SystemBaseVectors | |
SystemBaseVectors(Vector3D xAxis, Vector3D yAxis, Vector3D zAxis) | CartesianCoordinateSystem.SystemBaseVectors | |
SystemBaseVectors(Matrix3x3D rotationMatrix) | CartesianCoordinateSystem.SystemBaseVectors | |
SystemBaseVectors(double eulerPsi, double eulerTheta, double eulerPhi) | CartesianCoordinateSystem.SystemBaseVectors | |
SystemBaseVectors(EulerAnglesSet eulerAngles) | CartesianCoordinateSystem.SystemBaseVectors | |
SystemBaseVectors(SystemBaseVectors sBaseVectors) | CartesianCoordinateSystem.SystemBaseVectors | |
XAxis | CartesianCoordinateSystem.SystemBaseVectors | |
YAxis | CartesianCoordinateSystem.SystemBaseVectors | |
ZAxis | CartesianCoordinateSystem.SystemBaseVectors | |