Programming Reference for VirtualLab™  5.4
CartesianCoordinateSystem Member List

This is the complete list of members for CartesianCoordinateSystem, including all inherited members.

AxesCartesianCoordinateSystem
AxisAsPositionedLine(AxisDirection chosenAxis)CartesianCoordinateSystem
CartesianCoordinateSystem()CartesianCoordinateSystem
CartesianCoordinateSystem(IProvidesPositioningReferences positioningReferenceProvider, string positioningReferenceKey)CartesianCoordinateSystem
CartesianCoordinateSystem(Position origin)CartesianCoordinateSystem
CartesianCoordinateSystem(CartesianCoordinateSystem cs)CartesianCoordinateSystem
CartesianCoordinateSystem(Position origin, Vector3D xAxis, Vector3D yAxis, Vector3D zAxis)CartesianCoordinateSystem
CartesianCoordinateSystem(Position origin, double eulerPsi, double eulerTheta, double eulerPhi)CartesianCoordinateSystem
CartesianCoordinateSystem(Position origin, EulerAnglesSet eulerAngles)CartesianCoordinateSystem
CartesianCoordinateSystem(Position origin, SystemBaseVectors axes)CartesianCoordinateSystem
CartesianCoordinateSystem(SerializationInfo info, StreamingContext context)CartesianCoordinateSystem
Clone()CartesianCoordinateSystem
CoordinateSystemChangedCartesianCoordinateSystem
GetCSForReflection(CartesianCoordinateSystem coordinateSystemInput)CartesianCoordinateSystemstatic
GetCSFromAxisRotationsSequence(Position origin, AxisRotationSequence sequence)CartesianCoordinateSystemstatic
GetCSFromCartesianAnglesOfZAxis(Position origin, double zeta, double alpha, double beta, bool inclinationFirst, bool zAxisDefinedInRotatedSystem)CartesianCoordinateSystemstatic
GetCSFromDirectionAnglesOfZAxis(Position origin, double zeta, double alpha, double beta, double gamma, bool inclinationFirst, bool zAxisDefinedInRotatedSystem)CartesianCoordinateSystemstatic
GetCSFromDirectionOfZAxis(Position origin, double zeta, Vector3D directionOfZAxis, bool inclinationFirst, bool zAxisDefinedInRotatedSystem)CartesianCoordinateSystemstatic
GetCSFromIOrientationDefinition(Position origin, IOrientationDefinition orientationDefinition)CartesianCoordinateSystemstatic
GetCSFromSphericalAnglesOfZAxis(Position origin, double zeta, double zPhi, double zTheta, bool inclinationFirst, bool zAxisInclinatedInRotatedSystem)CartesianCoordinateSystemstatic
GetGlobalTransformationParameters(out Matrix3x3D globalRotationMatrix, out Vector3D globalOriginPos)CartesianCoordinateSystem
GetPositioningReferenceCartesianCoordinateSystem
GetRotatedAndTranslatedCoordinateSystem(Vector3D offset, Matrix3x3D rotation)CartesianCoordinateSystem
GetRotationAsSphericalAnglesOfZAxis(out double theta, out double phi)CartesianCoordinateSystem
IsDefinedAbsolutelyCartesianCoordinateSystem
OnCoordinateSystemChanged()CartesianCoordinateSystem
operator!=(CartesianCoordinateSystem cs1, CartesianCoordinateSystem cs2)CartesianCoordinateSystemstatic
operator==(CartesianCoordinateSystem cs1, CartesianCoordinateSystem cs2)CartesianCoordinateSystemstatic
OriginCartesianCoordinateSystem
PositioningReferenceKeyCartesianCoordinateSystem
PositioningReferenceProviderCartesianCoordinateSystem
RotationMatrixForArbitraryAxis(Vector3D rotationAxis, double angle)CartesianCoordinateSystemstatic
RotationMatrixForRotationAngle(PhysicalValue rotAngle)CartesianCoordinateSystemstatic
RotationMatrixForXAxis(double angle)CartesianCoordinateSystemstatic
RotationMatrixForYAxis(double angle)CartesianCoordinateSystemstatic
RotationMatrixForZAxis(double angle)CartesianCoordinateSystemstatic
SetPositioningReference(IProvidesPositioningReferences referenceProvider, string key)CartesianCoordinateSystem
ToString()CartesianCoordinateSystem
TransformInternalPosition2PositionInReferenceCS(Vector3D internalPos)CartesianCoordinateSystem
TransformPositionInReferenceCS2InternalPosition(Vector3D externalPos)CartesianCoordinateSystem