Enumerator |
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PLAYER_WEAPON_FIRE_ON |
event received by PlayerController when player is allowed to fire
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PLAYER_WEAPON_FIRE_OFF |
event received by PlayerController when player is not allowed to fire
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PLAYER_MOVEMENT_ON |
event received by PlayerController when player is allowed to move with input
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PLAYER_MOVEMENT_OFF |
event received by PlayerController when player is not allowed to move with input
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SCORE_INTERACTION_OCCURRED |
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GAME_VICTORIOUS |
event received by Engine when player wins mission.
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GAME_DEFEAT |
event received by Engine when player is defeated. Game play may or may not resume
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GAME_ABANDON |
event received by Engine when game play terminates. Game play will not resume
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GAME_RESUME |
event received by Engine to resume game play (called when coming back from a Cutscene or in-game Page)
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GAME_PAUSE |
event received by Engine to pause gameplay
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GAME_CONTINUE |
event received by Engine to resume gameplay after failure (note that this will cause a Retry to be used)
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GUI_CUTSCENE |
event received by Engine & GUI when game must play a cutscene page
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GUI_PAGE |
event received by Engine & GUI when game must switch to a gui page (boss scanner)
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ENGINE_FREE_RESOURCES |
event received by Engine when it should free the singleton ResourceManager resources
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ENGINE_TRANSITION_TO_GUI |
event received by Engine when it should go to the GUI state
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ARENA_LOGIN |
event received by ArenaNGI class when Login should occur
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ARENA_LOGOUT |
event received by ArenaNGI class when Log out should occur
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ARENA_PROCESS |
event received by ArenaNGI class 1 when transmit/receive of data should occur
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ARENA_LOGIN_SUCCESS |
event sent by ArenaNGI when a login is complete.
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ARENA_LOGIN_FAILED |
event sent by ArenaNGI when we can't log in.
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ARENA_PROCESS_SUCCESS |
event sent by ArenaNGI when a process call completes.
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NGAGE_STARTUP_CHECK |
Event sent when N-Gage startup check should occur.
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NGAGE_STARTUP_SUCCESS |
Event sent when N-Gage startup check completes.
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NGAGE_SWITCH_TO_PLAY |
Event sent when our application wants to switch to the N-Gage application.
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NGAGE_ENABLE_NOTIFICATIONS |
Event sent when we are interested in in-game notifications (default)
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NGAGE_DISABLE_NOTIFICATIONS |
Event sent when we want to suppress in-game notifications.
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